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3D Design - Combing all tools into ICONE
- Joe Lo
- Aug 28, 2016
- 1 min read
Once you familiar with Zbrush and Marvelous Designer, the next step is to import and export the file into ICONE6.5 for further processing, the below video give you a clear insight.
However, I only partially agree with Reallusion's strategy, because the main benefit for using Icone 6.5 is cost saving and its efficiency in design. Therefore, I strongly not recommend to go through Maya for re-topology. Hence, I determine to join the Reallusion Character Design Competition and show every audience about the full capability of ICONE6.5. Good Luck for me!
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